Again, this is in the Nvidia Control Panel. Select this with the buttons below the “Enable G-SYNC, G-SYNC Compatible” checkbox.įinally, there’s a way that you can get an indicator on screen that will tell you whether G-Sync is on or not in games. You can have G-Sync active in either just full screen mode, or in both windowed and full screen modes. If you’ve got G-Sync enabled, and your monitor supports G-Sync, then this checkbox will have a tick in it. One of them, under the subsection “Display”, is “Set up G-SYNC” – click it to open it.Īt the top, under section 1, you’ll see a checkbox with the title “Enable G-SYNC, G-SYNC Compatible”. Now that we’re in the Nvidia Control Panel, look at the list of options on the left hand side of the screen. You should see the icon for the NVIDIA Control Panel pop up – click it to open it. Once you’ve done this, simply type “nvidia Control Panel” using your keyboard – no need to click anywhere else to enter this. This can also be done by pressing the Windows key on your keyboard. You can also click the Start/Windows icon at the bottom left of the screen to open the Start menu. When you’ve found it (you can hover over the icons with the mouse to get a text popup that tells you what program they are), click it with the right mouse button, and select the menu option “NVIDIA Control Panel.” You’ll find this near the clock – you might need to click a symbol that looks like an upside-down letter V near the clock to see this, as it can often be in the midst of a lot of other icons. You can do this in two ways.įirstly, we can do this through the Nvidia Settings tray icon. ![]() After all, we can’t disable something if it’s not already enabled! So, let’s open the Nvidia Control Panel. However, for now, we’re just checking to see if G-Sync is enabled. This is a last resort, but we’ll cover how to do that too. So, of course, as a last resort for disabling G-Sync, you can always simply uninstall all of the Nvidia software, including the control panel from your system. Of course, this is an essential piece of software for G-Sync in the first place – it won’t work without it. To see if G-Sync is enabled, you’ll need to have the Nvidia Control Panel installed on your system. If you’re getting problems when using G-Sync, or you’re just trying to run some tests to see the difference, you’ll want to know how to see if G-Sync is enabled, and how you can disable it. That’s outside of the scope of this article, however. However, there is a similar technology called FreeSync, which works similarly, and can be made to work in the same way as G-Sync. You’ll also need a monitor that’s certified as G-Sync compatible. It’s distracting and jarring for a lot of gamers, which is why it’s great that there’s technology that can deal with it!Īs an Nvidia technology, it needs an Nvidia GPU and software to work. It manifests as a noticeable line that runs horizontally across the screen, with the top and bottom halves of the screen not quite matching up with each other, despite the fact they should both be showing the same frame. Screen tearing is a visual phenomenon that occurs on your monitor when the refresh rate of your monitor and the output frame rate of your game aren’t perfectly in sync with each other. G-Sync is an Nvidia-exclusive technology that aims to eliminate screen tearing. If that’s what you need to know, then great news – this article is perfect for you! Read on to find out more! What Is G-Sync? ![]() We’ll tell you how to tell if G-Sync is enabled in your game, and how to disable it completely. Whatever your reason, if you want to disable G-Sync, you’ll need to know how! Or, maybe, you just want to compare what it’s like with G-Sync on and off, to see if it is actually making a difference. However, it’s not a perfect software – and while, under ideal conditions, it won’t do anything but positives for your gaming experience, you might not be enjoying the way it works on your system! ![]() It’s fantastic at reducing screen tearing – and unlike V-Sync, the traditional method of reducing tearing, G-Sync doesn’t come at the cost of increased input lag, or require a reduced framerate!
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